Images on two sides of a single object. You can make, for example,
bracelets with one name on the outside and another name on the inside.
Or bowls or rectangular slabs. |
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Faster preview
rotation. Using OpenGL display lists means that rotation and zoom
are 100 times faster. |
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Smoothing
is now an easy to understand percentage slider. |
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The bowl object
is a new addition. It can make shallow bowls as well as hollow spheres
with a small hole at the top. It can be decorated inside and out. |
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More comprehesive
help, with index. |
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Settings files can be dragged and dropped into the main window. |
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Different
viewpoints can be accessed immediately and simply using the View menu
or the keyboard. |
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Spherical
Objects. You can make pure spherical objects, or oblate spheres,
choosing the three dimensions to be different from one another. You
can create hollow or solid spheres. |
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Surfaces
of Revolution. You can create an infinity of shapes, just make
your the profile and click on OK! |
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Hollow
extruded polygons. Place your image on a hollowed out cube or
prism or... |
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Different
ways of viewing the objects, as dots or lines. This can help in seeing
what is going on "inside" an object. |
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Image
Placement. Now you can choose not only the size of the image on
the object, but also its position. You do this with a preview dialog
and 4 sliders. |
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There's a
most recently used file list in the file menu for faster access
to the images you use the more often. |
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PhotoToMesh
can now read 8 bit TIF monochrome images, often used in medical
imaging. |
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When changing
the background to your image you get a realtime update in the vignette
preview dialog. |
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STL file size
is shown as you change the two main sliders. |
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There is a
minimum base height for rectangular meshes of 0.0001. |
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You can quickly
get information about your computer's graphics
driver. |
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